There's also a bunch of visual enhancement mods I don't care about. elves have wood elves and dark elves) that each come with its own buildings and units, another adds over 300 new units, including something that I've always wished the game had from the start - race & class combo units (so for example, a goblin technocrat will have different class units compared with an elf technocrat) and is updated almost on a weekly basis. The collection includes several mods, one of which adds the ability to specialize cities into different areas (gold, mana, research, units) and more city buildings, another adds subfactions for each faction (e.g. I remember I played with it a lot in multiplayer.ĪoW 3: basically everything from here. It's a very unbalanced but fun mod that adds a lot of new units and even new faction IIRC.
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